Overview of articles
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Disco Cinema, part 2
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Hardware
Classic, almost antique, game machine stands side by side with the latest equipment such as the Nintendo Ultra 64. In the Digital Café, network gamesPublished on: -
OBR#6
A projection programme of manipulated Super8 works and an overlapping 16mm projection for two screens.Published on: -
[Working Title]
Our bodies are conditioned by repeated work actions. Cornelio showcases herself at work, while attempting to organise and categorise her film archive.Published on: -
Disco Cinema, part 3
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We are sound
The maker of the installation ‘We Are Sound’. The installation is a ‘game machine’ with which several people can manipulate the music of the SWM…Published on: -
David Ross programme, part 1
A survey of recent artists’ work on the World Wide Web. Video projection with live narration by David Ross, director of the Whitney Museum of…Published on: -
You do the Voodoo
An interactive comedy in which the user controls the action by sticking pins and feathers into a virtual voodoo doll.Published on: -
OBR#4
A projection programme of two modified 16mm projectors showing excerpts from two Hollywood comedies by Sidney Hayers and Bud Yorkin.Published on: -
The City of Lost Children
Game adaptation of the film by Marc Caro and Jean Pierre Jeunet. The game and the film’s universe is a mix of Eisher’s and Jules…Published on: