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29 Jan – 8 Feb 2026

Overview of articles

  • Disco Cinema, part 2

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  • Hardware

    Classic, almost antique, game machine stands side by side with the latest equipment such as the Nintendo Ultra 64. In the Digital Café, network games
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  • OBR#6

    A projection programme of manipulated Super8 works and an overlapping 16mm projection for two screens.
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  • [Working Title]

    Our bodies are conditioned by repeated work actions. Cornelio showcases herself at work, while attempting to organise and categorise her film archive.
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  • Disco Cinema, part 3

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  • We are sound

    The maker of the installation ‘We Are Sound’. The installation is a ‘game machine’ with which several people can manipulate the music of the SWM…
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  • David Ross programme, part 1

    A survey of recent artists’ work on the World Wide Web. Video projection with live narration by David Ross, director of the Whitney Museum of…
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  • You do the Voodoo

    An interactive comedy in which the user controls the action by sticking pins and feathers into a virtual voodoo doll.
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  • OBR#4

    A projection programme of two modified 16mm projectors showing excerpts from two Hollywood comedies by Sidney Hayers and Bud Yorkin.
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  • The City of Lost Children

    Game adaptation of the film by Marc Caro and Jean Pierre Jeunet. The game and the film’s universe is a mix of Eisher’s and Jules…
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